Tipps clash royal
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Also it matters do you have enough gems and gold. If not, definitely it's recommended to visit 10tacle. If you want some more advanced tips, be sure to visit any of our other Guide Pages with Strategies to take your game to the next level.
Below are basic tips for anyone to get started playing Clash Royale, with some tips to more advance strategies and techniques. Watch our Quick Beginners Guide video for a quick overview of beginner tips for getting started in the game.
It may be annoying at first, but the Training Arena will help you get started learning the basics of unit placement, elixir management, and how units interact on the battlefield.
You can also practice basic strategies with the cards in your battle deck to discover what can and can't work online. We'll teach you what troops and cards complement them!
Arena 6, the playground of level 7, 8 and 9 players where they usually use their level 8 or 9 commons against each other.
We'll teach you how to use your old Goblins back to your deck here plus the three legendaries Sparky , The Log , and the Miner!
This arena used to be the stepping stone for players who want to rub elbows with the best. If you already unlocked them, we will teach you what Clash Royale decks to create.
This Jungle themed Arena is full of Goblins and a lone Executioner. This arena closes the gap between Arena 8 and the Legendary Arena.
We will teach you how you can get out of this Jungle with the best decks in the game. Arena 10 - Hog Mountain is the old venue of the Legendary Arena.
Supercell also decided to add unlockable cards in this new to trophy range. The Heal spell is the first addition. Let us help you bring back the glory and climb to the Legendary Arena, Again with these hand picked decks.
Arena 11 - Legendary Arena, is a brand new area where you will face the best of the best the game has to offer.
Although you can not unlock anymore cards here, you can unlock legendary cards in the shop whenever they are available.
This is the home of maxed-out players and the skilled and hardened players in the game. Supercell and the team are busy releasing new cards almost every two weeks.
Aside from new card releases and sometimes arena , they also do balance updates that can buff or nerf a troop, spell or building.
With all the new and incoming cards and balance updates, the game is forever changing. You have to be on your toes to be in the loop. Sometimes a minor nerf change on your favorite troop can kick it out.
It is advisable to make use of five decks you can build in the game. Master each one of it and be ready for any change.
You have to master the gameplay not just the card. You have to choose if you want a beatdown deck that focuses on a tanker, a cycle deck that lets you change your units fairly fast, a counter deck that shatters and punishes foes for overreaching, or a siege deck that focuses on destroying the opponent's tower from the other side of the arena.
Learning them can be quite tedious but practicing against your friends and even the Training option in the game can help you be better.
In this section, we compiled the top 20 cards in the arena. These troops, spells, or buildings are the same ones you will face during duels.
With all the new troops, spells, and buildings coming in the game, you should know how to counter. Knowing how to counter and what cards will counter yours can sometimes be a deciding factor in winning a game.
A great example is using a Zap spell against a Graveyard spell. It will just generate a few more Skeletons in a span of 10 seconds or waiting for it to clump your tower before zapping.
A good 5 elixir card vs 5 elixir cards. There's no sense using expensive projectiles to take out low-cost troops, but also be watchful for powerful lowish-cost units.
A high-level Valkyrie can rampage through a number of troops and annihilate weaker swarms such as an entire Skeleton Army unscathed.
In the Cards tab, select a battle deck you can store up to three and tap the target button to play against a trainer.
The trainers are awful on the whole, but you can at least get a feel for how a new or adjusted deck works, rather than risking losing crowns in proper battles.
Sometimes, you'll find you just can't win. The best thing to do after four or five straight losses is quit the game for at least a few hours.
Clans are a vital part of Clash Royale. Beyond chat and friendly battles, you can make card requests and donate cards to other players.
The former can be a quick way of improving your deck, while the latter swells your coffers. It's win-win, given that many cards you get from chests won't be useful to you, but might be to someone else.
Although you gain XP for upgrading units in your collection, there's no point in doing so for all of them. Instead, prioritise cards you use often, with an aim to get basic cards up to level 8 and above, and rares beyond level 4.
As for spending real money, ignore chests — they're a waste of time. If you want to invest, buy gems, convert them to coins, and grab specific cards you need when they appear in the store.
Chests reward you with bling and cards. Free Chests appear every four hours and up to two will stack for when you next open the app.
The Crown Chest has a hour cooldown, and is opened by destroying ten towers in battle. Otherwise, chests are won through victories, and are placed into one of four slots.
Each chest type selected by algorithm rather than decisive wins has an unlock time, and gems are required to speed this up. Instead, play regularly, topping up slots, opening chests throughout the day, and taking a break when all slots are full.
The Battles tab in the Activity Log of Clash Royale the scroll button in the Battle tab houses replays of recent battles.
Watch them if you get a surprise win, to see how you managed it, or to figure out improvements if you keep getting horribly killed.
The same tab houses TV Royale, which lets you watch battles from any of the nine arenas.